developing

an eco-conscious
VR experience




Section: XR development

Date First Posted 
December 2021




In my third semester at MOME, together with the animation, media design and the photography class, we have developed a VR experience (short game) for WWF in Unreal Engine reflecting on some of the current and frightening global environmental issues.

The imaginative process of coming up with the main concept consisted of ongoing discussion with the WWF team requesting visual solutions to local area (Pannonian Basin) related environmental problems.

Throughout the project we have learned about immersion techniques, various types of onboarding, self-branding strategies and how to imagine, develop and deploy a complete VR act. We also improved our skills for teamwork, time management and mindfulness in the foreshadowed ages of immense global economic changes.